
package main;

/*
 * A class providing the framework for all enemies
 */

public abstract class Enemy extends Creature {
	
	public int experience = 0;//how much experience the enemy grants
	public double eTimeUntilNextAct=0;//how long an enemy has until its next attack
	
	public Enemy(){
		super();
	}//end constructor
	
	public Enemy(int x, int y, String name, String image){
		super(x,y,name,image);
	}//end constructor
	
	public Enemy(int x, int y, String name){
		super(x,y,name);
	}//end constructor
	
	public Enemy(int xp){
		super();
		experience = xp;
	}//end constructor

}//end class
